Day 6: 65K cleared, Deity pledge level update, previews
6 months ago
– Sun, Sep 07, 2025 at 06:20:13 AM

Over the course of researching for the book, Seul-ki did quite a bit of traveling, playing at game parlors in Long Xin and treating herself to the hot springs in Kyougen! We're hoping to share more slices of life scenes of the Iseung region since not everything's embroiled in righteous conflict.
Welcome to Day 6! I'm pleased to report that everyone will receive an additional 5 tracks in the OST! To better gauge what our backers want, we've reopened the OST poll. Tense moments, boss themes of specific NPCs and huge moments in our book, songs of general resting and celebration at a tavern, let us know what you most want to hear so we can tailor the soundtrack's experience to you!
Once the 75K Stretch Goal has been cleared, we'll reveal more spanning into the 100Ks! Yes, we have so much more planned.
We deeply appreciate everyone's support up till this point.
- Update: Immortalize your OC with art in the Deity tier

Now, an exciting update. In order to simplify the higher pledge levels a little bit, we've updated the Deity tier a little bit. You can commission us to illustrate your OC and create a VTT token for them! We will also include them in the book, credited under your name, as well. We feel this could largely be a bit more accessible to a wider audience even as we're not working directly with you on the worldbuilding aspects.
As of now, 3 have already been snagged, with 7 left.
Turbo Granny

Granny's gonna grab ya! If you've watched Dandadan, you'd be familiar with the funny gremlin hag, Turbo Granny, or the 100 km/hr hag. Imagine a little old lady that can keep up with you while you're speeding along the highway. A modern monster from the 50's, probably 60's, Turbo Granny was born from rumors of a speeding granny chasing after folks and causing car wrecks.
Mechanics-wise, she's a hag that's very, very, very fast. In PF2e, she's naturally Quickened and in 5e, she can haste herself. That's on top of being able to gain additional attacks by sapping others' speed, so theoretically, she can upgrade her movement to, oh... 200 ft.? Yes, some playtesting could help us make sure we don't get TOO carried away!
Godkiller Giant

After the world's birth, when the Jade Emperor won the civil war of gods for the right to govern the remainder of creation, a cloud giant challenged him to a duel to avenge her master's death. The Jade Emperor decapitated the giant, but much to everyone's surprise, the giant didn't die. So fierce was the giant's righteous wrath against a clearly mightier foe that she entered an unbelievably rare state called Godkiller.
Godkiller Giants are effectively immortal giants whose rage, will to survive, and hatred against the heavens all culminate in immortality through instantaneous evolution. Decapitation? No problem, you'll just grow another head over your stomach. Arm missing? Just fine, we'll grow one more, and another while we're at it. Whenever a godkiller giant takes damage, they gain immunity against it until the start of their next turn. Battles become a puzzle of needing diverse arrays of strong attacks. Supposedly, there's another state they can enter that channels all of their adaptive powers into raw, obscene power, just to eke out victory.
Such giants can never return to their old homes, having become embodiments of unceasing rage, even if they succeed in slaying their enemy. Rather than being any individual, the Godkiller Giant is a template that any creature with the giant type can access.

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